Arx Libertatis Bug Tracker
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CLOSED  Crash report #243  -  [BCBF656C] Unknown
Posted Apr 24, 2012 - updated Jul 05, 2013   Shortlink: http://arx.vg/243
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0
Votes
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     donnek
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    370918 hours
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.0.2
Issue description
Abnormal termination

GDB stack trace:
  1. [Thread debugging using libthread_db enabled]
  2. 0x080a993b in _start ()
  3. [Current thread is 1 (Thread 0xb5c87730 (LWP 5121))]
  4. * 1 Thread 0xb5c87730 (LWP 5121) 0x080a993b in _start ()
  5.  
  6. Thread 1 (Thread 0xb5c87730 (LWP 5121)):
  7. #0 0x080a993b in _start ()
  8. No symbol table info available.


Steps to reproduce this issue
Launched the game from the Kubuntu entry in the Menu arx -u /home/kevin/data/games/ArxLibertatis

#1
icon_reply.pngReply
Comment posted by
 donnek
Apr 24, 08:00
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-5121-2646930522
#2
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Apr 24, 08:21
Hi, could you please run arx from a terminal and attach the output? Or attach arx.log if any was written to the user directory.

"Abnormal termination" (SIGABRT) could mean that an assert was triggered (if arx was build in debug mode), in which case the assert message should have been logged.

It could also be caused by other things, but more information should still be available in console output.

If you installed arx-libertatis from the ppa, could you please also install the arx-libertatis-debug package so there will hopefully be more information in the GDB stack trace.

If you compiled from source yourself you could enable a debug build by passing
  1. -DCMAKE_BUILD_TYPE=Debug
to cmake and then running make again.
#3
icon_reply.pngReply
Comment posted by
 donnek
Apr 24, 09:46
I've done that, and used the crash reporter, but unfortunately it created a new bug-report (244) - sorry about that. I upgraded to the 1.0.1 package to see if that made any difference, but no. Thanks.
#4
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Apr 24, 10:42
Thanks for the update.

I've done that, and used the crash reporter, but unfortunately it created a new bug-report (244) - sorry about that.


No problem - the crash reporter is just not smart enough to combine issues from different builds / versions.
#9
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Apr 24, 16:12
I've pushed a fix for this to the git repository and it will be part of the next release.

As this only affects a few users (you need GCC < 4.5 *and* Boost < 1.41 to trigger the bug, which is pretty much just Ubuntu Lucid users), this won't be getting it's own patch release.

I have however updated the lucid package in the ppa with the fix (version 1.0.1-0ppa2~lucid). Could you test it and post here if it fixes the crash for you so I can close this bug?
#10
icon_reply.pngReply
Comment posted by
 donnek
Apr 26, 13:35
Cool - thanks for that, Daniel. The game seems to launch fine now, so you can close the bug.