Arx Libertatis Bug Tracker
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CLOSED  Crash report #382  -  [5DD4224F] arx.exe!EERIE_CreateCedricData() object.cpp(1516)
Posted Sep 03, 2012 - updated Jun 29, 2018   Shortlink: http://arx.vg/382
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0
Votes
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icon_info.png This issue has been closed with status "Not a bug" and resolution "CAN'T REPRODUCE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    CAN'T REPRODUCE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  ntdll.dll!RtlReAllocateHeap() 
  ntdll.dll!RtlReAllocateHeap() 
  MSVCR100.dll!realloc() 
  arx.exe!EERIE_CreateCedricData()  object.cpp(1516) 
  arx.exe!ARX_FTL_Load()  ftl.cpp(690) 
  arx.exe!TheoToEerie_Fast()  object.cpp(1827) 
  arx.exe!loadObject()  object.cpp(1883) 
  arx.exe!LoadInter_Ex()  loadlevel.cpp(629) 
  arx.exe!ARX_CHANGELEVEL_Pop_IO()  changelevel.cpp(2019) 
  arx.exe!ARX_CHANGELEVEL_PopAllIO()  changelevel.cpp(2445) 
  arx.exe!ARX_CHANGELEVEL_PopLevel()  changelevel.cpp(2766) 
  arx.exe!ARX_CHANGELEVEL_Change()  changelevel.cpp(352) 
  arx.exe!ArxGame::Render()  arxgame.cpp(823) 
  arx.exe!ArxGame::Run()  arxgame.cpp(564) 
  arx.exe!runGame()  core.cpp(841) 
  arx.exe!WinMain()  core.cpp(874) 
  arx.exe!__tmainCRTStartup()  crtexe.c(547) 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlInitializeExceptionChain() 
  ntdll.dll!RtlInitializeExceptionChain() 


Registers:
  EAX:39FBFAD0  EBX:7FFFF000  ECX:28A59C07  EDX:0514B380  ESI:00000000  EDI:00000000
  CS:EIP:001B:77D015D6
  SS:ESP:0023:0147FFDC  EBP:0147FFEC
  DS:0023  ES:0023  FS:003B  GS:0000
  Flags:00210202


Steps to reproduce this issue
I went through a secret gate leading from the Temple of Akbaa to somewhere on Level 2 - possably the big collapse from the sound of it.

#1
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Comment posted by
 CrashBot
Sep 03, 02:37
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-7716-832965451
#3
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Comment posted by
 CrashBot
Sep 03, 02:37
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-7716-832965451
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Sep 03, 02:37
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-7716-832965451
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Sep 03, 02:37
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-7716-832965451
#11
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Comment posted by
 Daniel Scharrer
Jun 29, 22:16
Closing crash reports that only affect Arx Libertatis 1.0.x. Please let us know if you can still reproduce this bug with the latest development snapshot.

The issue was updated with the following change(s):
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to CAN'T REPRODUCE.