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CLOSED  Bug report #415  -  ambient sounds
Posted Oct 27, 2012 - updated Jan 26, 2013   Shortlink:
icon_info.png This issue has been closed with status "Upstream" and resolution "Not determined".
Issue details
  • Type of issue
    Bug report
  • Status
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    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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  • Posted by
     Guest user
  • Owned by
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  • Estimated time
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  • Reproducability
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  • Architecture
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  • Fixed in
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Issue description
Hi, i play Arx Libertalis wit the the Arx Fatalis version from But when i play. there weren't the ambient sounds (yes i have update 3) like the sounds when i cast runes.. is there a fix?
Steps to reproduce this issue
install gog version from Arx Fatalis, install Arx Libertalis, start a new game, there werent ambient sounds (only sounds like the weapon sounds when i hit)

Comment posted by
 Daniel Scharrer
Oct 30, 20:38
Hm, it works for me with the gog version. Did you install any mods?

Are there any warnings in arx.log? It's locate in:

  • XP: '<profile>\My Documents\My Games\Arx Libertatis'
  • Vista and up: '<profile>\Saved Games\Arx Libertatis'
  • Linux: '~/.local/share/arx/'
  • OS X: '~/Library/Application Support/ArxLibertatis/'

Comment posted by
 Daniel Scharrer
Dec 07, 13:43
This seems to be a problem with Creative's OpenAL implementation. Can you please try the solution from Task 435 - Ship OpenAL Soft with the Windows installer.
Comment posted by
 Daniel Scharrer
Jan 26, 17:48
This seems to be a problem with your OpenAL driver - we will consider shipping OpenAL Soft for the next release.

The issue was updated with the following change(s):
  • The status has been updated, from New to Upstream.
  • This issue has been closed