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9fe682b
Dec 05, 23:11 - Preceeded by db1a8e8553a2466822e84bb4939c4636df94726b
Log entry
Fix a crash in ARX_PHYSICS_Apply() Don't assume entities always have a 3D object attached at this point. I'm not entirely sure *why* an entity wouldn't have an onbject at this point, but the code above also checks for io->obj != NULL, so let's play it safe and add the check here too. Fixes: crash report #434 Changed files
Affected issues
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arxcrash-4352-2106779621
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arxcrash-4352-2106779621
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arxcrash-4352-2106779621
Really delete this comment?
arxcrash-4352-2106779621
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The issue was updated with the following change(s):
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