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CLOSED  Crash report #631  -  [9FEAECC2] arx.exe!Cedric_AnimCalcTranslation() [animationrender.cpp : 241]
Posted Jun 09, 2014 - updated Sep 12, 2016   Shortlink: http://arx.vg/631
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0
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x65785f 
  arx.exe!0x657b62 
  arx.exe!0x6369f6 
  arx.exe!0x519310 
  arx.exe!0x505659 
  arx.exe!0x61bce4 
  arx.exe!0x614797 
  arx.exe!0x4e017f 
  kernel32.dll!RegisterWaitForInputIdle() 
Symbols:
 0  arx.exe!Cedric_AnimCalcTranslation [animationrender.cpp : 241 + 0x19]
 1  arx.exe!Cedric_AnimateDrawEntity(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,Entity *,bool,bool) [animationrender.cpp : 1957 + 0x20]
 2  arx.exe!EERIEDrawAnimQuat(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,unsigned long,Entity *,bool,bool) [animation.cpp : 618 + 0x28]
 3  arx.exe!RenderInter(float,float) [interactive.cpp : 3263 + 0x25]
 4  arx.exe!ARX_SCENE_Render(long) [scene.cpp : 3150 + 0x5]
 5  arx.exe!ArxGame::Render() [arxgame.cpp : 1690 + 0x5]
 6  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x12]
 7  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 8  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x1c]
 9  kernel32.dll + 0x16037


Registers:
  EAX:00000000  EBX:0012F97C  ECX:0BA07FC8  EDX:0BA07FC8  ESI:0BA2A5D4  EDI:0BA2A210
  CS:EIP:001B:7C816037
  SS:ESP:0023:0012FFC8  EBP:0012FFF0
  DS:0023  ES:0023  FS:003B  GS:0000
  Flags:00210246


Steps to reproduce this issue
I had just stolen the gold and gems from the goblin treasury, and was running away. I ended up having two goblin lords and a regular goblin chasing me. I managed to run past the gate and was just about to run to the trolls, when I got a crash to desktop.

#1
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Comment posted by
 CrashBot
Jun 09, 03:59
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#3
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Comment posted by
 CrashBot
Jun 09, 03:59
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#4
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Comment posted by
 CrashBot
Jun 09, 03:59
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#5
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Comment posted by
 CrashBot
Jun 09, 03:59
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#10
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Comment posted by
 CrashBot
Jun 11, 02:57
I had just clicked on the staircase to transition from the city of Arx to the caves, I can't remember the level right now, but it's not the transition to the cave, not to the fort.
#11
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Comment posted by
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Jun 11, 02:57
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#12
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Jun 11, 02:57
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#13
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Comment posted by
 CrashBot
Jun 11, 02:57
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#14
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Comment posted by
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Jun 11, 02:57
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#15
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Comment posted by
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Jun 24, 01:09
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#16
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Comment posted by
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Jun 24, 01:09
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#17
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Jun 24, 01:09
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#18
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Comment posted by
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Jun 24, 01:09
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#20
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Comment posted by
 CrashBot
Apr 11, 09:47
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#19
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Comment posted by
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Apr 11, 09:47
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#22
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Comment posted by
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Apr 11, 09:47
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#21
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Apr 11, 09:47
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#23
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Comment posted by
 CrashBot
Sep 12, 04:23
Level transition from underground cavern leading to Arx.
#24
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Comment posted by
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Sep 12, 04:23
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#25
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Comment posted by
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Sep 12, 04:23
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#26
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Comment posted by
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Sep 12, 04:23
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#27
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Comment posted by
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Sep 12, 04:23
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