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CLOSED  Crash report #779  -  [848F4127] arx.exe!Cedric_AnimCalcTranslation() [animationrender.cpp:241]
Posted Nov 14, 2015 - updated Nov 14, 2015   Shortlink: http://arx.vg/779
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0
Votes
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x65785f 
  arx.exe!0x657b62 
  arx.exe!0x6369f6 
  arx.exe!0x519310 
  arx.exe!0x505659 
  arx.exe!0x61bce4 
  arx.exe!0x614797 
  arx.exe!0x4e017f 
  kernel32.dll!RegisterWaitForInputIdle() 
Symbols:
 0  arx.exe!Cedric_AnimCalcTranslation [animationrender.cpp : 241 + 0x19]
 1  arx.exe!Cedric_AnimateDrawEntity(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,Entity *,bool,bool) [animationrender.cpp : 1957 + 0x20]
 2  arx.exe!EERIEDrawAnimQuat(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,unsigned long,Entity *,bool,bool) [animation.cpp : 618 + 0x28]
 3  arx.exe!RenderInter(float,float) [interactive.cpp : 3263 + 0x25]
 4  arx.exe!ARX_SCENE_Render(long) [scene.cpp : 3150 + 0x5]
 5  arx.exe!ArxGame::Render() [arxgame.cpp : 1690 + 0x5]
 6  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x12]
 7  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 8  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x1c]


Registers:
  EAX:00000000  EBX:0012F97C  ECX:08CCBFC8  EDX:08CCBFC8  ESI:088967FC  EDI:08896438
  CS:EIP:001B:7C817027
  SS:ESP:0023:0012FFC8  EBP:0012FFF0
  DS:0023  ES:0023  FS:003B  GS:0000
  Flags:00210246


Steps to reproduce this issue
at the end of the loading screen between the troll area and the area before the city of Arx, the game crashed.

#1
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Comment posted by
 CrashBot
Nov 14, 02:21
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-484-1540372681
#3
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Comment posted by
 CrashBot
Nov 14, 02:21
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-484-1540372681
#4
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Comment posted by
 CrashBot
Nov 14, 02:21
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-484-1540372681
#5
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Comment posted by
 CrashBot
Nov 14, 02:21
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-484-1540372681