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CLOSED  Crash report #785  -  [7F84766C] arx.exe!CrashHandlerWindows::handleCrash() crashhandlerwindows.cpp(312)
Posted Nov 27, 2015 - updated Nov 28, 2015   Shortlink: http://arx.vg/785
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icon_info.png This issue is a duplicate of issue #439 - "[A34045DF] Save file corruption in defragmentation resulting in crash on load"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
new operator failed

Callstack:
  arx.exe!CrashHandlerWindows::handleCrash()  crashhandlerwindows.cpp(312) 
  arx.exe!NewHandler()  crashhandlerwindows.cpp(433) 
  MSVCR100.dll!_callnewh() 
  MSVCR100.dll!malloc() 
  MSVCR100.dll!void * __ptr64 __cdecl operator new(unsigned __int64)() 
  arx.exe!boost::unordered_detail::hash_buckets<std::allocator<std::pair<char const * __ptr64 const,logger::Source> >,boost::unordered_detail::ungrouped>::create_buckets()  buckets.hpp(147) 
  arx.exe!boost::unordered_detail::hash_table<boost::unordered_detail::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,SaveBlock::File> > > >::emplace_empty_impl_with_node()  table.hpp(768) 
  arx.exe!boost::unordered_detail::hash_unique_table<boost::unordered_detail::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,SaveBlock::File> > > >::operator[]()  unique.hpp(191) 
  arx.exe!SaveBlock::loadFileTable()  saveblock.cpp(319) 
  arx.exe!SaveBlock::open()  saveblock.cpp(382) 
  arx.exe!ARX_CHANGELEVEL_PopLevel()  changelevel.cpp(2645) 
  arx.exe!ARX_CHANGELEVEL_Change()  changelevel.cpp(329) 
  arx.exe!ArxGame::Render()  arxgame.cpp(857) 
  arx.exe!ArxGame::Run()  arxgame.cpp(599) 
  arx.exe!WinMain()  startup.cpp(174) 
  arx.exe!__tmainCRTStartup()  crtexe.c(547) 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 


Registers:
  RAX:0000000002356250  RBX:0000000000000000  RCX:0000000002356250  RDX:0000000000000000  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:77C3B831
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00000206


Steps to reproduce this issue
Beginning of game, crouched right before entering the hole; as I entered, it loaded for the next area, then crashed.

#1
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Comment posted by
 CrashBot
Nov 27, 23:33
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-2252-1414383028
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 27, 23:33
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-2252-1414383028
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 27, 23:33
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-2252-1414383028