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CLOSED  Crash report #930  -  [69F525ED] arx.exe!D3D9VertexBuffer<SMY_VERTEX>::lock() [d3d9vertexbuffer.h:136]
Posted Nov 27, 2016 - updated Dec 02, 2016   Shortlink: http://arx.vg/930
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0
Votes
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icon_info.png This issue is a duplicate of issue #274 - "[4B61E591] arx.exe!D3D9VertexBuffer<SMY_VERTEX>::lock() d3d9vertexbuffer.h(136) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x14001e4f7 
  arx.exe!0x1401f428e 
  arx.exe!0x140255885 
  arx.exe!0x1402567d4 
  arx.exe!0x14010ad8c 
  arx.exe!0x14010ae4c 
  arx.exe!0x1402536bf 
  arx.exe!0x140258b08 
  arx.exe!0x14025352e 
  arx.exe!0x14024fe1e 
  arx.exe!0x14024fff3 
  arx.exe!0x1400f55ff 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
  0  arx.exe!D3D9VertexBuffer<SMY_VERTEX>::lock(Flags<BufferFlag>,unsigned __int64,unsigned __int64) [d3d9vertexbuffer.h : 136 + 0x2b]
  1  arx.exe!ComputePortalVertexBuffer() [mesh.cpp : 4299 + 0x1e]
  2  arx.exe!ArxGame::InitDeviceObjects() [arxgame.cpp : 2293 + 0x0]
  3  arx.exe!ArxGame::onRendererInit(RenderWindow &) [arxgame.cpp : 2337 + 0x0]
  4  arx.exe!D3D9Window::restoreObjects() [d3d9window.cpp : 337 + 0x22]
  5  arx.exe!D3D9Window::setWindowSize(Vector2<long>) [d3d9window.cpp : 329 + 0x0]
  6  arx.exe!ArxGame::setFullscreen(bool) [arxgame.cpp : 274 + 0x0]
  7  arx.exe!ArxGame::Render() [arxgame.cpp : 934 + 0x0]
  8  arx.exe!ArxGame::Run() [arxgame.cpp : 564 + 0x13]
  9  arx.exe!runGame() [core.cpp : 842 + 0x0]
 10  arx.exe!WinMain [core.cpp : 875 + 0x0]
 11  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:0000000000001000  RBX:0000000000000000  RCX:00000000148CDE30  RDX:0000000000000000  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7717B981
  SS:RSP:002B:00000000009BFF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010246


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Nov 27, 15:42
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-2356-607629841
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 27, 15:42
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-2356-607629841
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 27, 15:42
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-2356-607629841
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 27, 15:42
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-2356-607629841
#7
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Dec 02, 20:05
Arx Libertatis 1.0.2 is no longer supported, please try a newer version.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.