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OPEN  Bug report #1062  -  Cook's dialogue in Level 4 lake area
Posted Aug 27, 2017 - updated Oct 01, 2017   Shortlink: http://arx.vg/1062
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
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  • Targetted for
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  • OS
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  • Architecture
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  • Fixed in
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Issue description
The Cook's idle dialogue that you hear in the City of Arx Keep "must have been that", "was it two... or three?" "Laaa ti daaaa, dum dum daa" can be heard by a seemingly invisible NPC with no collision in the Lake area of Level 4.

Save file (load up and listen):

https://drive.google.com/open?id=0B5lXp5zZQmp9TVRyQ1pDZFN4clU

Steps to reproduce this issue
Not sure how this bug came about but it was after the King's daughter left the area (when she kidnaps you), so maybe there is some default "female character NPC" code for idle dialogue still lingering about? Before then I could not hear the voice.

#1
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Comment posted by
 Guest user
Aug 27, 18:27
Latest snapshot version at time of writing.
#2
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Comment posted by
 Daniel Scharrer
Oct 01, 15:35
A file was uploaded. Mirror of linked fileicon_open_new.png