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CLOSED  Crash report #1107  -  [5D57F027] arx.exe!interpolateLight() [cinematickeyframer.cpp:494]
Posted Dec 26, 2017 - updated Dec 28, 2017   Shortlink: http://arx.vg/1107
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0
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icon_info.png This issue is a duplicate of issue #1097 - "[EF3392D2] arx.exe!interpolateLight() [CinematicKeyframer.cpp : 494]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x1400a9b37
 Memory accessed: 0xffffffffffffffff
 Stack pointer: 0x14efb0


Callstack:
 arx.exe!0x1400a9b37
 arx.exe!0x1400a9ef7
 arx.exe!0x1400ac63f
 arx.exe!0x1400aa9fc
 arx.exe!0x1400a7dac
 arx.exe!0x1400b50bb
 arx.exe!0x1400b4b3e
 arx.exe!0x1400bc9fb
 arx.exe!0x1400c3419
 arx.exe!0x1401b8652
 arx.exe!0x1402a54e5
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!interpolateLight [cinematickeyframer.cpp : 494 + 0x0]
  1  arx.exe!GereTrack(Cinematic *,DurationType<PlatformTime_TAG,__int64>,bool,bool) [cinematickeyframer.cpp : 593 + 0x0]
  2  arx.exe!parseCinematic(Cinematic *,char const *,unsigned __int64) [cinematicload.cpp : 375 + 0x0]
  3  arx.exe!loadCinematic(Cinematic *,res::path const &) [cinematicload.cpp : 138 + 0xe]
  4  arx.exe!cinematicLaunchWaiting() [cinematiccontroller.cpp : 109 + 0xa]
  5  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1303 + 0x0]
  6  arx.exe!ArxGame::run() [arxgame.cpp : 1192 + 0x0]
  7  arx.exe!runGame() [core.cpp : 263 + 0x0]
  8  arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0x0]
  9  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 10  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
impossible to patch demo, maybe?

#1
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Comment posted by
 CrashBot
Dec 26, 02:16
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-9356-2218379276
#3
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Comment posted by
 CrashBot
Dec 26, 02:16
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-9356-2218379276
#5
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Comment posted by
 CrashBot
Dec 26, 02:16
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-9356-2218379276
#4
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Comment posted by
 CrashBot
Dec 26, 02:16
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-9356-2218379276