Arx Libertatis Bug Tracker
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OPEN  Bug report #1123  -  Magic field in the castle of Arx
Posted Jan 09, 2018 - updated Jan 19, 2018   Shortlink: http://arx.vg/1123
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1
Votes
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Telendil
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
There is a teleport in Arx Castle. In front of him is a magical protective field, which can be deactivated by touching, or by pressing a button. Before any interaction with the protective field, it makes a sound. After the interaction, the sound dries and does not appear any more.
Steps to reproduce this issue
1.Find the protective field. 2.Deactivate it.

#1
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Comment posted by
 Telendil
Jan 09, 21:05
A file was uploaded. Saveicon_open_new.png This comment was attached:

Before shutting down the protective field.
#4
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Comment posted by
 Daniel Scharrer
Jan 10, 02:19
This seems to be a bug in the light_door script. I also don't think the door should remain interactive when it is closed again.
#6
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Comment posted by
 Telendil
icon_reply.pngJan 19, 18:27, in reply to comment #4
You can compare the sound of the same doors in the temple of snake-women.