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CLOSED  Crash report #1164  -  [ECF754FB] nvoglv64.DLL!vk_optimusGetInstanceProcAddr()
Posted Feb 22, 2018 - updated Jun 30, 2018   Shortlink: http://arx.vg/1164
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icon_info.png This issue is a duplicate of issue #949 - "[C2FD2A4B] nvoglv64.DLL!vk_optimusGetInstanceProcAddr() "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  nvoglv64.DLL!vk_optimusGetInstanceProcAddr() 
  ??!0x79e0 
  ??!0x2919080 
  nvoglv64.DLL!0x5b189958 
  arx.exe!0x14028ac85 
  arx.exe!0x1401f5077 
  arx.exe!0x1402b1f7d 
  arx.exe!0x1402b33f4 
  arx.exe!0x14023f30b 
  arx.exe!0x140254523 
  arx.exe!0x140250fd4 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
  4  arx.exe!GLTexture2D::Upload() [gltexture2d.cpp : 92 + 0x34]
  5  arx.exe!CreateCinematicBitmap(res::path const &,int) [cinematictexture.cpp : 363 + 0x0]
  6  arx.exe!parseCinematic(Cinematic *,char const *,unsigned __int64) [cinematicload.cpp : 212 + 0xc]
  7  arx.exe!loadCinematic(Cinematic *,res::path const &) [cinematicload.cpp : 142 + 0xe]
  8  arx.exe!LaunchWaitingCine() [core.cpp : 3223 + 0xa]
  9  arx.exe!ArxGame::FrameMove() [arxgame.cpp : 614 + 0x0]
 10  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x9]
 11  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 12  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:0000000000000034  RBX:00000000A35A13B0  RCX:0000000000000010  RDX:0000000005AB1000  RSI:00000000FFFF4000  RDI:00000000400F8EBC
  CS:RIP:0033:A48454E4
  SS:RSP:002B:000000000013FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010207


Steps to reproduce this issue
Game crushes at first loading screen with logo of arx fatalis

#1
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Comment posted by
 CrashBot
Feb 22, 09:25
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-5392-2684477984
#3
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Comment posted by
 CrashBot
Feb 22, 09:25
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-5392-2684477984
#4
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Comment posted by
 CrashBot
Feb 22, 09:25
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-5392-2684477984
#5
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Comment posted by
 CrashBot
Feb 22, 09:25
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-5392-2684477984