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OPEN  Crash report #1209  -  [E602F338] arx.exe!CheckAnythingInCylinder() [collisions.cpp:768]
Posted Jun 11, 2018 - updated Jun 29, 2018   Shortlink: http://arx.vg/1209
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x14015374b 
  arx.exe!0x140137932 
  arx.exe!0x14020d7db 
  arx.exe!0x1402112cf 
  arx.exe!0x140212522 
  arx.exe!0x140259049 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
 0  arx.exe!CheckAnythingInCylinder(EERIE_CYLINDER *,Entity *,long) [collisions.cpp : 768 + 0x0]
 1  arx.exe!ARX_INTERACTIVE_ConvertToValidPosForIO(Entity *,Vector3<float> *) [interactive.cpp : 1488 + 0x0]
 2  arx.exe!ARX_SPELLS_Launch(Spell,long,Flags<SpellcastFlag>,long,long,long) [spells.cpp : 4370 + 0x0]
 3  arx.exe!ARX_SPELLS_AnalyseSPELL [spells.cpp : 2209 + 0x0]
 4  arx.exe!ARX_SPELLS_ManageMagic() [spells.cpp : 2481 + 0x5]
 5  arx.exe!ArxGame::Render() [arxgame.cpp : 1731 + 0x0]
 6  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
 7  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 8  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:000000000C2D0D50  RBX:0000000000000000  RCX:000000000B6396D8  RDX:00000000000003FC  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:77A0B371
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010283


Steps to reproduce this issue
When using raise undead spell it crashed upon completion.

#1
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Comment posted by
 CrashBot
Jun 11, 17:08
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#3
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Comment posted by
 CrashBot
Jun 11, 17:08
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#4
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Comment posted by
 CrashBot
Jun 11, 17:08
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#5
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Comment posted by
 CrashBot
Jun 11, 17:08
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