Arx Libertatis Bug Tracker
Please log in to bookmark issues
OPEN  Bug report #1216  -  Continuity error: Goblin gains a club after falling down to the next level
Posted Jun 29, 2018 - updated Jun 29, 2018   Shortlink:
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Daniel Scharrer
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
At the start of the game you fight a goblin (goblin_base_0006). Instead of whacking him to death with a bone or your hands you can destroy the trapdoor and then trick him into falling down the hole. When you go to the next level yourself there will be another entity representing the same goblin (goblin_base_0074) that is immediately killed. goblin_base_0074 spawns with a club equipped while goblin_base_0006 doesn't have a club.
Steps to reproduce this issue
Nothing entered.