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CLOSED  Crash report #1244  -  [D27E13EF] arx.exe!Note::loadTextures() [note.cpp:103]
Posted Aug 11, 2018 - updated Sep 05, 2018   Shortlink: http://arx.vg/1244
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0
Votes
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Note.cpp:103: unreachable code

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x14014f1d1
 Stack pointer: 0x14f230


Callstack:
 arx.exe!0x14014f1d1
 arx.exe!0x14014fef8
 arx.exe!0x14014fffe
 arx.exe!0x1400946ed
 arx.exe!0x140094af9
 arx.exe!0x140092768
 arx.exe!0x140091fee
 arx.exe!0x140099e29
 arx.exe!0x1400a058f
 arx.exe!0x1401991e2
 arx.exe!0x1402d174d
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!Note::loadTextures() [note.cpp : 103 + 0x1a]
  1  arx.exe!Note::allocate() [note.cpp : 252 + 0x0]
  2  arx.exe!Note::render() [note.cpp : 276 + 0x5]
  3  arx.exe!ArxGame::renderLevel() [arxgame.cpp : 1929 + 0x0]
  4  arx.exe!ArxGame::render() [arxgame.cpp : 2046 + 0x0]
  5  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1286 + 0x0]
  6  arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
  7  arx.exe!runGame() [core.cpp : 243 + 0x0]
  8  arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
  9  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 10  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
Just started the game, killed first enemy, read the note. When trying to stop reading the note, game crashed.

#1
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Comment posted by
 CrashBot
Aug 11, 15:29
A file was uploaded. arx.logicon_open_new.png This comment was attached:

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#3
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Comment posted by
 CrashBot
Aug 11, 15:29
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

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#4
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Comment posted by
 CrashBot
Aug 11, 15:29
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#7
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Comment posted by
 Daniel Scharrer
Aug 14, 03:33
This has been fixed in the latest development snapshot.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • This issue has been closed
  • The status has been updated, from New to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.
#8
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Comment posted by
 CrashBot
Aug 29, 16:09
Right clicked
#9
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Comment posted by
 CrashBot
Aug 29, 16:09
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arxcrash-12624-3916556972
#12
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Comment posted by
 CrashBot
Aug 29, 16:09
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#11
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Comment posted by
 CrashBot
Aug 29, 16:09
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arxcrash-12624-3916556972
#10
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Comment posted by
 CrashBot
Aug 29, 16:09
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-12624-3916556972
#13
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Comment posted by
 CrashBot
Sep 05, 17:56
opened the "public notice" in the first area (ish?) just killed the orc thing that said "I'm taking you back to your cell now"

kinda clicked around a bit, it seemed like I couldn't close the sign, but I think it froze for some reason.
#14
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Comment posted by
 CrashBot
Sep 05, 17:56
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#15
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Comment posted by
 CrashBot
Sep 05, 17:56
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#17
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Comment posted by
 CrashBot
Sep 05, 17:56
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#16
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Comment posted by
 CrashBot
Sep 05, 17:56
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