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CLOSED  Crash report #1351  -  [4260F3D8] arx.exe!NewHandler() crashhandlerwindows.cpp(433)
Posted May 27, 2019 - updated Jun 20, 2019   Shortlink: http://arx.vg/1351
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icon_info.png This issue is a duplicate of issue #439 - "[A34045DF] Save file corruption in defragmentation resulting in crash on load"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
new operator failed

Callstack:
  arx.exe!NewHandler()  crashhandlerwindows.cpp(433) 
  MSVCR100.dll!_callnewh() 
  MSVCR100.dll!_fcloseall() 
  MSVCR100.dll!void * __cdecl operator new(unsigned int)() 
  arx.exe!std::allocator<std::pair<audio::Source::Callback *,unsigned int> >::allocate()  xmemory(187) 
  arx.exe!std::vector<SaveBlock::File::Chunk,std::allocator<SaveBlock::File::Chunk> >::reserve()  vector(753) 
  arx.exe!std::vector<SaveBlock::File::Chunk,std::allocator<SaveBlock::File::Chunk> >::_Reserve()  vector(1298) 
  arx.exe!std::vector<SaveBlock::File::Chunk,std::allocator<SaveBlock::File::Chunk> >::resize()  vector(864) 
  arx.exe!SaveBlock::File::loadOffsets()  saveblock.cpp(109) 
  arx.exe!SaveBlock::load()  saveblock.cpp(624) 
  arx.exe!ARX_CHANGELEVEL_Get_Player_LevelData()  changelevel.cpp(2854) 
  arx.exe!ARX_CHANGELEVEL_GetInfo()  changelevel.cpp(2940) 
  arx.exe!SaveGameList::update()  savegame.cpp(99) 
  arx.exe!ArxGame::InitGameData()  arxgame.cpp(426) 
  arx.exe!ArxGame::Initialize()  arxgame.cpp(238) 
  arx.exe!initializeGame()  core.cpp(577) 
  arx.exe!WinMain()  startup.cpp(174) 
  arx.exe!__tmainCRTStartup()  crtexe.c(547) 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlInitializeExceptionChain() 
  ntdll.dll!RtlInitializeExceptionChain() 


Registers:
  EAX:00356250  EBX:7FFDF000  ECX:00356250  EDX:00000000  ESI:00000000  EDI:00000000
  CS:EIP:001B:76F23814
  SS:ESP:0023:0012FFDC  EBP:0012FFEC
  DS:0023  ES:0023  FS:003B  GS:0000
  Flags:00200206


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
May 27, 15:57
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-4884-3544341404
#3
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Comment posted by
 CrashBot
May 27, 15:57
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-4884-3544341404
#4
icon_reply.pngReply
Comment posted by
 CrashBot
May 27, 15:57
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-4884-3544341404