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OPEN  Crash report #1388  -  [3AA19401] arx.exe!ARX_DAMAGES_DealDamages() [Damage.cpp:722]
Posted Sep 02, 2019 - updated Sep 26, 2019   Shortlink: http://arx.vg/1388
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Damage.cpp:634: isallfinite(vect)

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff74e67a153
 Stack pointer: 0xff6df7e5f0


Callstack:
 arx.exe!0x7ff74e67a153
 arx.exe!0x7ff74e75f167
 arx.exe!0x7ff74e760136
 arx.exe!0x7ff74e761872
 arx.exe!0x7ff74e761eaa
 arx.exe!0x7ff74e68c742
 arx.exe!0x7ff74e68d19c
 arx.exe!0x7ff74e689689
 arx.exe!0x7ff74e66832e
 arx.exe!0x7ff74e6698fd
 arx.exe!0x7ff74e66639b
 arx.exe!0x7ff74e66f0d3
 arx.exe!0x7ff74e6774bd
 arx.exe!0x7ff74e76f0ca
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!ARX_DAMAGES_DealDamages(HandleType<EntityHandleTag,long,-1>,float,HandleType<EntityHandleTag,long,-1>,Flags<DamageTypeFlag>,glm::vec<3,float,0> *) [Damage.cpp : 722 + 0x3c]
  1  arx.exe!CheckAnythingInCylinder_Inner [Collisions.cpp : 527 + 0x0]
  2  arx.exe!CheckAnythingInCylinder(Cylinder const &,Entity *,long) [Collisions.cpp : 739 + 0x20]
  3  arx.exe!AttemptValidCylinderPos(Cylinder &,Entity *,Flags<CollisionFlag>) [Collisions.cpp : 1151 + 0x5]
  4  arx.exe!ARX_COLLISION_Move_Cylinder(IO_PHYSICS *,Entity *,float,Flags<CollisionFlag>) [Collisions.cpp : 1308 + 0x5]
  5  arx.exe!ManageNPCMovement_End [NPC.cpp : 2091 + 0x33]
  6  arx.exe!ManageNPCMovement [NPC.cpp : 2365 + 0x8]
  7  arx.exe!ARX_PHYSICS_Apply() [NPC.cpp : 990 + 0x0]
  8  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1811 + 0x0]
  9  arx.exe!ArxGame::render() [ArxGame.cpp : 2066 + 0x0]
 10  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1303 + 0x0]
 11  arx.exe!runGame() [Core.cpp : 243 + 0x5b]
 12  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
 13  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
Steps to reproduce this issue
Nothing entered.

#3
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Comment posted by
 CrashBot
Sep 02, 21:52
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#1
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Comment posted by
 CrashBot
Sep 02, 21:52
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#4
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Comment posted by
 CrashBot
Sep 02, 21:53
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#5
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Comment posted by
 CrashBot
Sep 02, 21:53
A file was uploaded. crash.txticon_open_new.png This comment was attached:

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