Arx Libertatis Bug Tracker
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OPEN  Crash report #1629  -  Arx Libertatis crashed!
Posted Jun 02, 2022 - updated Jul 17, 2025   Shortlink: http://arx.vg/1629
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Game crash always when i load my saves or continue the game.

Fatal Error - Arx Libertatis


  1.  


arx.log


  1.  


cfg.ini


  1.  


crash.txt


  1.  


Steps to reproduce this issue
1. Take a passage to a new floor 2. See the loading screen 3. Return to the desktop by holding Alt+Tab 4. The error message is displayed 5. The game closes 6. The error message returns each time a save is resumed 7. A new game can be created without crashing the game

#1
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Comment posted by
 Guest user
Jun 02, 18:35
Additional information :

Computer Type: ASUS Desktop PC Model: G11CD Processor: Intel Core i5-6400 (2.70GHz) (4 CPUs) RAM Memory: DDR4 (7.93GB) (8192MB) Operating System: Windows 10 Home (64 bit) Graphics Card: Nvidia GeForce GTX 950 (2GB) Hard Disk : HDD Samsung HD103SJ (930GB) Display : Samsung SE310_S27E330H (HDMI) (1920x1080p - 32 bit - 60Hz)

Launching the game Xbox launcher on Windows 10

Guest user (Nosfelias)
#2
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Comment posted by
 Daniel Scharrer
Jun 16, 11:14
The stack trace doesn't make sense for commit 7ed8e92 - are there local changes to changelevel.cpp? If you report bugs with a custom build it's best if you load the minidump in a debugger (or start arx under a debugger) with access to the debug info for your build and get provide the symbolized stack trace from that.

Can you reproduce this crash with the official binaries or at least with the 1.2.1 tag?