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CLOSED  Crash report #1641  -  [1526143B] arx.exe!ARX_PATHS_Interpolate() [Paths.cpp:366]
Posted Jul 28, 2022 - updated Aug 13, 2024   Shortlink: http://arx.vg/1641
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icon_info.png This issue is a duplicate of issue #1585 - "[7C3F2E84] arx.exe!ARX_PATHS_Interpolate() [Paths.cpp:366]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff7b28360d5
 Memory accessed: 0x30
 Stack pointer: 0x1d2bbae800


Callstack:
 arx.exe!0x7ff7b28360d5
 arx.exe!0x7ff7b2999ee4
 arx.exe!0x7ff7b28631ff
 arx.exe!0x7ff7b2864a21
 arx.exe!0x7ff7b286118e
 arx.exe!0x7ff7b28604ee
 arx.exe!0x7ff7b286a760
 arx.exe!0x7ff7b28769eb
 arx.exe!0x7ff7b29747aa
 arx.exe!0x7ff7b2ac3a62
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!ARX_PATHS_Interpolate(ARX_USE_PATH *,glm::vec<3,float,0> *) [Paths.cpp : 366 + 0x0]
 1  arx.exe!UpdateCameras() [Interactive.cpp : 1992 + 0xf]
 2  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1766 + 0x0]
 3  arx.exe!ArxGame::render() [ArxGame.cpp : 2035 + 0x0]
 4  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
 5  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 6  arx.exe!runGame() [Core.cpp : 246 + 0x1f]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
 8  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 9  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
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Jul 28, 17:25
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#3
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Jul 28, 17:25
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#4
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Jul 28, 17:25
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#5
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#8
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Oct 27, 14:42
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#9
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#10
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#11
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#12
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Sep 23, 20:11
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#13
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#14
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Sep 23, 20:11
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#15
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#16
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Mar 07, 22:14
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#17
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Mar 07, 22:14
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#18
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Mar 07, 22:14
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#19
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Mar 07, 22:14
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#20
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Apr 21, 17:59
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#21
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#22
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Apr 21, 17:59
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#23
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Apr 21, 17:59
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#24
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Apr 26, 06:20
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#25
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#26
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#27
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#28
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Comment posted by
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Aug 13, 18:28
when trying to access a specific area, game crashes
#29
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#30
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#31
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#32
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