Arx Libertatis Bug Tracker
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CLOSED  Bug report #991  -  Error checksum mismatch with russian cd license version
Posted Apr 17, 2017 - updated Apr 28, 2017   Shortlink: http://arx.vg/991
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icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Done
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
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    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
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  • OS
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Issue description
Hello to everyone. I have a problem and I hope you will help me with it. I want to replay Arx Fatalis again just like old times, but with all patches and fixes. I have a CD version of the game with full Russian localisation(both text and voice) published by russian publisher 1C. So I installed it, when installed official v.1.21 russian patch it, and then I tried to install Arx Libertatis. By "tried" I mean that I had few errors with it but overral it kinda works - at least game works. These are errors from installation log:

Error File checksum mismatch for data.pak: expected a88d239dc7919ab113ff45483cb4ad46 or a91a0b39a046233debbb10b4850e13eb, obtained b297ab9ae41a593b13cbdd0ecaf1f999

Error File checksum mismatch for loc.pak: expected a47b192493afb5794e2161a62d35b69f, obtained a131bf2398ee70a9c22a2bbffd9d0d99

Error File checksum mismatch for speech.pak: expected 4e8f962d8204bcfd79ce6f3226d6d6de, obtained 5df8ba0d4ec58bd43d04307eb4c06d86

I'm newbie about all this, so please explain: how do I fix these and should I even try to fix them at all, because there ARE data, loc and speech pak files in Arx Libertatis folder(they're the same size as original FYI)? Thanks in advance smileys/2.png
Steps to reproduce this issue
1) Just try to install Arx Libertatis

#1
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Apr 18, 13:02
Hi, thanks for the report!

Most likely there is nothing wrong with your data and we just haven't come across that version of the game yet. Your data.pak and speech.pak do not match the Russian version on steam, but other localized CD versions also have different variants in some cases. Your loc.pak matches the one from the 1.21 patch -- the installer just looked for the English version because it could not detect the language due to the unknown speech.pak.

Be sure to report any problems you find while playing and have a look at your arx.log file -- if there are any warnings or errors (lines starting with W or E), let us know. You can find arx.log in the dir(http://wiki.arx-libertatis.org/Data_directories#Default_directories): %USERPROFILE%\My Documents\My Games\Arx Libertatis on Windows XP and %USERPROFILE%\Saved Games\Arx Libertatis on later Windows versions.

Also let us know if everything works fine (after you played for a bit) so that we can get the checksums from you data.pak and speech.pak added to the installer.
#2
icon_reply.pngReply
Comment posted by
 Guest user
icon_reply.pngApr 18, 13:11, in reply to comment #1


Daniel Scharrer wrote:
Hi, thanks for the report!

Most likely there is nothing wrong with your data and we just haven't come
across that version of the game yet. Your data.pak and speech.pak do not
match the Russian version on steam, but other localized CD versions also
have different variants in some cases. Your loc.pak matches the one from
the 1.21 patch -- the installer just looked for the English version because
it could not detect the language due to the unknown speech.pak.

Be sure to report any problems you find while playing and have a look at
your arx.log file -- if there are any warnings or errors (lines starting
with W or E), let us know. You can find arx.log in the
dir(http://wiki.arx-libertatis.org/Data_directories#Default_directories):
%USERPROFILE%\My Documents\My Games\Arx Libertatis on Windows XP and
%USERPROFILE%\Saved Games\Arx Libertatis on later Windows versions.

Also let us know if everything works fine (after you played for a bit) so
that we can get the checksums from you data.pak and speech.pak added to the
installer.


Thanks for the reply smileys/2.png I'll keep playing and if there will be something I'll say about it.

#3
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Comment posted by
 Guest user
Apr 19, 10:01
Hi, it's me again smileys/2.png I played the game for a bit - currently I'm on a quest of finding the temple of Akbaa - and the only issue I have is that sometimes voice sounds of characters in dialogues is missing, but it is fixable by just loading the save. Besides this, i haven't noticed any bugs. So I thinks everything is ok =)
#4
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Comment posted by
 Guest user
Apr 19, 10:04
P.S: I also checked arx.log file - there aren't any warnings or errors.
#6
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Comment posted by
 Daniel Scharrer
Apr 25, 10:26
Hi, thanks for your replies.

Can you (or anyone else with data file errors) please copy the files from this zip into your arx directory (where data.pak) is located, run the manifest.bat script and then attach the three generated .manifest.txt files.
#7
icon_reply.pngReply
Comment posted by
 Guest user
icon_reply.pngApr 25, 12:45, in reply to comment #6


Daniel Scharrer wrote:
Hi, thanks for your replies.

Can you (or anyone else with data file errors) please copy the files from
this zip into your arx directory (where data.pak) is located, run the
manifest.bat script and then attach the three generated .manifest.txt
files.


Yes, I can do it smileys/2.png

#8
icon_reply.pngReply
Comment posted by
 Guest user
Apr 25, 12:51
The manifest.bat file doesn't work smileys/4.png It doesn't create anything. What shoudl I do? :O
#9
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Comment posted by
 Guest user
Apr 25, 12:52
P.S: I tried to do the thing in both original game and Libertatis directories.
#10
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Comment posted by
 Guest user
Apr 25, 13:25
Nevermind, I log on as an administrator and then manifest.bat file was working smileys/2.png

To be honest, I didn't understand what exact arx directory you meant - original game or Libertatis - so I did both of them.

Here are manifest files of Arx Fatalis:

http://www.mediafire.com/file/9vifoevcrevaifl/Arx_Fatalis_manifest_files.rar

and of Arx Libertatis:

http://www.mediafire.com/file/wd2q9ckj7anj37x/Arx_Libertatis_manifest_files.rar

Hope these will help smileys/2.png

P.S: By the way, I finished the game already. The only two bugs I encountered during the rest of walkthrough were that sometimes in certain areas(for example in goblin kingdom and third level of the crypt) the game was blinking black when walking; and the second one is during the final fight with Akbaa it often entered the "throwing tentacle" mode, but it just do the animation and don't moving and ends its attack, and even after being hit he still stay in one place and don't do anything, constantly being in idle animation and covered in teal color.
#11
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
icon_reply.pngApr 26, 19:55, in reply to comment #10


Guest user wrote:
Nevermind, I log on as an administrator and then manifest.bat file was
working


Oh, I didn't consider that the directory would not be writable for a normal user.

To be honest, I didn't understand what exact arx directory you meant -
original game or Libertatis - so I did both of them.

Here are manifest files of Arx Fatalis:

http://www.mediafire.com/file/9vifoevcrevaifl/Arx_Fatalis_manifest_files.rar

and of Arx Libertatis:

http://www.mediafire.com/file/wd2q9ckj7anj37x/Arx_Libertatis_manifest_files.rar

Hope these will help


Perfect. Either one would have been enough as the data files are the same.

For data.pak the difference is small, just a couple of backgrounds are different compared to the Steam version:

 -4abe1c5aba6f1605a847832b429f4ca0 *graph/interface/menus/menu_main_background.jpg
 +8e2a1aac2206c8a90f281e9d5a4d230f *graph/interface/menus/menu_main_background.jpg
 -248eab5fdf91c017aed6ce892476aad0 *graph/interface/misc/presentation.jpg
 +63d2afaef50973ae91b38e82ec1e31a2 *graph/interface/misc/presentation.jpg
 -248eab5fdf91c017aed6ce892476aad0 *graph/levels/level10/loading.jpg
 +63d2afaef50973ae91b38e82ec1e31a2 *graph/levels/level10/loading.jpg


For speech.pak there are more differences but those are just voiceover files - nothing that should change the game.

P.S: By the way, I finished the game already. The only two bugs I
encountered during the rest of walkthrough were that sometimes in certain
areas(for example in goblin kingdom and third level of the crypt) the game
was blinking black when walking;


Huh, that's weird.

and the second one is during the final
fight with Akbaa it often entered the "throwing tentacle" mode, but it just
do the animation and don't moving and ends its attack, and even after being
hit he still stay in one place and don't do anything, constantly being in
idle animation and covered in teal color.


Hm, blue coloration on entities could indicate that the entity scripts were disabled because something went wrong with them.
#13
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Comment posted by
 Guest user
icon_reply.pngApr 27, 10:08, in reply to comment #11


Daniel Scharrer wrote:


Huh, that's weird.



I myself think that it has something to do with geometry and the way it handles player's movement and orientation. I also now remember that in one particular spot in the third level of the crypts(somewhere in the big hall with coffins) the everything would be in full pitchblack until you move from this spot.


Hm, blue coloration on entities could indicate that the entity scripts were
disabled because something went wrong with them.


It wasn't blue, it was teal smileys/2.png Or blue-green color :P I found a video of someone fighting Akbaa and he seems to have this exact bug just like the one I had: https://www.youtube.com/watch?v=x7FM5iw3b2I

#14
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Comment posted by
 Guest user
Apr 28, 10:59
Hi, it's me again smileys/2.png I managed to capture the black-blinking bug i was talking about on video. Here it is: https://youtu.be/vxXG_0BU1i0

Jump to 0:23 to pass my attempts to find that particular spot.

As you can see, in this spot(and other spot somewhere in the goblin kingdom) the player is able to see only certain elements of the geometry and effects.

One small question: should I create another thread for discussing this particular problem?
#15
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Comment posted by
 Daniel Scharrer
icon_reply.pngApr 28, 13:21, in reply to comment #14
Ah, yes, that is a known issue: Bug report 63 - Portal culling bug

That thread is enough to collect info on this, no new bug report needed.
#16
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Comment posted by
 Guest user
icon_reply.pngApr 28, 14:30, in reply to comment #15


Daniel Scharrer wrote:
Ah, yes, that is a known issue: Bug report 63 - Portal culling bug

That thread is enough to collect info on this, no new bug report needed.


Oh, ok then smileys/2.png Thank you for all the help and support smileys/2.png Also, thank you for this project - I enjoy playing it :D