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CLOSED  Crash report #1013  -  [BDB0DCD7] arx.exe!ARX_SPELLS_Update() [spells.cpp : 5889]
Posted Jun 12, 2017 - updated Jun 12, 2017   Shortlink: http://arx.vg/1013
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icon_info.png This issue is a duplicate of issue #676 - "[5E07ACE9] arx.exe!ARX_SPELLS_Update() spells.cpp(5889) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x140203c6b 
  arx.exe!0x140259234 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 


Symbols:
 0 arx.exe!ARX_SPELLS_Update() Line 5889	C++
 1 arx.exe!ArxGame::Render() Line 1813	C++
 2 arx.exe!ArxGame::Run() Line 599	C++
 3 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 174	C++
 4 arx.exe!__tmainCRTStartup() Line 547	C


Registers:
  RAX:0000000025B07680  RBX:0000000000000000  RCX:0000000000000000  RDX:000000000014FA10  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:0A160D61
  SS:RSP:002B:000000000014FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010202


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Jun 12, 15:46
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-5940-19104734
#3
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Comment posted by
 CrashBot
Jun 12, 15:46
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

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#4
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Comment posted by
 CrashBot
Jun 12, 15:46
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#5
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Comment posted by
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Jun 12, 15:46
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#6
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Comment posted by
 CrashBot
Jun 12, 15:48
I ve summon then control when I was fighting with my summoned unit game crash

#7
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Comment posted by
 CrashBot
Jun 12, 15:48
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#8
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Comment posted by
 CrashBot
Jun 12, 15:48
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

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#9
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Comment posted by
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Jun 12, 15:48
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#10
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Comment posted by
 CrashBot
Jun 12, 15:48
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

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