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CLOSED  Crash report #1556  -  [B0E6E4C7] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1136]
Posted Jul 01, 2021 - updated Jul 01, 2021   Shortlink: http://arx.vg/1556
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0
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff6dc89e8fc
 Memory accessed: 0x1f8
 Stack pointer: 0x54220fedf0


Callstack:
 arx.exe!0x7ff6dc89e8fc
 arx.exe!0x7ff6dca0ccc3
 arx.exe!0x7ff6dca193b4
 arx.exe!0x7ff6dc8cb241
 arx.exe!0x7ff6dc8cc342
 arx.exe!0x7ff6dc8c8765
 arx.exe!0x7ff6dc8c78ae
 arx.exe!0x7ff6dc8dde67
 arx.exe!0x7ff6dc9e3f65
 arx.exe!0x7ff6dcb5b1b2
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1136 + 0x4]
 1  arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
 2  arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
 3  arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1869 + 0x0]
 4  arx.exe!ArxGame::render() [ArxGame.cpp : 2037 + 0x0]
 5  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
 6  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0x92]
 8  arx.exe!WinMain [WindowsMainGUI.cpp : 50 + 0xe]
 9  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
the game just crashed in the rebel camp, nothing of note

#1
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Comment posted by
 CrashBot
Jul 01, 08:42
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-13668-835228342
#3
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Comment posted by
 CrashBot
Jul 01, 08:42
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-13668-835228342
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Jul 01, 08:42
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-13668-835228342
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Jul 01, 08:42
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-13668-835228342