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CLOSED  Crash report #1260  -  [DC7CB094] arx.exe!Cedric_AnimateDrawEntityRender() [animationrender.cpp:1150]
Posted Aug 26, 2018 - updated Oct 03, 2018   Shortlink: http://arx.vg/1260
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0
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x1400694d9
 Memory accessed: 0x380
 Stack pointer: 0x12eea0


Callstack:
 arx.exe!0x1400694d9
 arx.exe!0x14006af37
 arx.exe!0x1401b9945
 arx.exe!0x1401c5e35
 arx.exe!0x1400944fd
 arx.exe!0x140094af9
 arx.exe!0x140092768
 arx.exe!0x140091fee
 arx.exe!0x140099e29
 arx.exe!0x1400a058f
 arx.exe!0x140199182
 arx.exe!0x1402d16dd
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!Cedric_AnimateDrawEntityRender [animationrender.cpp : 1150 + 0x44]
  1  arx.exe!EERIEDrawAnimQuatRender(EERIE_3DOBJ *,glm::vec<3,float,0> const &,Entity *,float) [animationrender.cpp : 1541 + 0x0]
  2  arx.exe!RenderInter() [interactive.cpp : 2226 + 0x0]
  3  arx.exe!ARX_SCENE_Render() [scene.cpp : 1419 + 0x0]
  4  arx.exe!ArxGame::renderLevel() [arxgame.cpp : 1872 + 0x0]
  5  arx.exe!ArxGame::render() [arxgame.cpp : 2046 + 0x0]
  6  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1286 + 0x0]
  7  arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
  8  arx.exe!runGame() [core.cpp : 243 + 0x0]
  9  arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
 10  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 11  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
Nothing entered.

#3
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Comment posted by
 CrashBot
Aug 26, 10:53
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#1
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Aug 26, 10:53
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#4
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Aug 26, 10:53
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#5
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Aug 26, 10:53
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#7
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Aug 26, 14:27
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#6
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#9
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Aug 26, 14:27
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#8
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Comment posted by
 CrashBot
Aug 26, 14:27
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