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CLOSED  Crash report #1734  -  [A4F1D04A] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
Posted Nov 04, 2023 - updated Nov 24, 2023   Shortlink: http://arx.vg/1734
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff78163dc9b
 Memory accessed: 0x1f8
 Stack pointer: 0x8c2310e8d0


Callstack:
 arx.exe!0x7ff78163dc9b
 arx.exe!0x7ff78179b173
 arx.exe!0x7ff7817a7414
 arx.exe!0x7ff781668165
 arx.exe!0x7ff781669126
 arx.exe!0x7ff7816658a2
 arx.exe!0x7ff78167a11e
 arx.exe!0x7ff7817743ba
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1137 + 0x4]
 1  arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
 2  arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
 3  arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1877 + 0x0]
 4  arx.exe!ArxGame::render() [ArxGame.cpp : 2045 + 0x0]
 5  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
 6  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
 7  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
Steps to reproduce this issue
walked into the arx castle towards the guards room


#1
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Comment posted by
 CrashBot
Nov 04, 03:54
A file was uploaded. arx.logicon_open_new.png This comment was attached:

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#3
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Comment posted by
 CrashBot
Nov 04, 03:54
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

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#4
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Comment posted by
 CrashBot
Nov 04, 03:54
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-12704-2931011646
#5
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Comment posted by
 CrashBot
Nov 04, 03:54
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-12704-2931011646