Arx Libertatis Bug Tracker
Upcoming fixes   44 issue(s)
bug_report_small.png Bug report
Issue Assigned to Status Resolution Last updated icon_comments.png  
#122 - Ylsides blow up visual effect appears long after they blow up -
 
Fixed
RESOLVED 1375021784Jul 28, 2013 2
#75 - Guard not lit for one frame during intro -
 
Fixed
RESOLVED 1375021817Jul 28, 2013 2
#322 - Increase stats doesn't affect Manual skill, Ranged skill, Attack, Magic Resist, AC -
 
Fixed
RESOLVED 1377942607Aug 31, 2013 3
icon_attached_information.png #588 - Fallen stalactite becomes invisible -
 
Fixed
RESOLVED 1385007142Nov 21, 2013 6
icon_attached_information.png #584 - Akbaa(final boss) isn't fighting. -
 
Fixed
RESOLVED 1385015837Nov 21, 2013 2
icon_attached_information.png #570 - Minor: Texture filter for map markers and zoomed map changes when hovering over map markers -
 
Fixed
RESOLVED 1385040830Nov 21, 2013 2
#529 - In fullsceen mode Arx grabs all displays Mac OS X -
 
Fixed
RESOLVED 1385043957Nov 21, 2013 2
#538 - Arrow trails are not rendered -
 
Fixed
RESOLVED 1385124894Nov 22, 2013 1
#270 - Animations are not avaiable if you're standing in front of an opponent -
 
Fixed
RESOLVED 1390210859Jan 20, 2014 0
#615 - Confuse spell doesn't work -
 
Fixed
RESOLVED 1401603646Jun 01, 2014 4
#528 - Incorrect length of lines with checkboxes in settings menus -
 
Done
RESOLVED 1414275462Oct 25, 2014 1
icon_attached_information.png #539 - Map rendering glitches in OpenGL mode. See the attached screenshots. -
 
Fixed
RESOLVED 1416112931Nov 16, 2014 8
icon_attached_information.png #512 - Missing dark spots on lava -
 
Fixed
RESOLVED 1419163336Dec 21, 2014 2
#132 - Limit how much food you can eat -
 
Fixed
RESOLVED 1420386344Jan 04, 2015 1
#718 - character at each “LineBreak” in Chinese -
 
Fixed
RESOLVED 1425823345Mar 08, 2015 1
icon_attached_information.png #275 - Disappearing menu textures -
 
Fixed
RESOLVED 1425826122Mar 08, 2015 4
#143 - Mouse look toggle usability problem -
 
Fixed
RESOLVED 1425835989Mar 08, 2015 1
#140 - Player spawn position is incorrect when starting a new game while one is loaded -
 
Fixed
RESOLVED 1425836015Mar 08, 2015 0
#740 - The ongoing sound of Harm (Rhaa Vitae) stays at the casting spot -
 
Fixed
RESOLVED 1430657895May 03, 2015 1
#782 - Level change map icons are not displayed properly -
 
Fixed
RESOLVED 1447699106Nov 16, 2015 4
icon_attached_information.png #789 - Textures overlapping? -
 
Fixed
RESOLVED 1448997340Dec 01, 2015 6
#706 - Main menu screen cursor uncontrollable -
 
Fixed
RESOLVED 1455496594Feb 15, 2016 4
#759 - graphic flickering/clipping -
 
Fixed
RESOLVED 1461507053Apr 24, 2016 1
#786 - Missing unicode filesystem support under Windows -
 
Fixed
RESOLVED 1461507432Apr 24, 2016 1
icon_attached_information.png #894 - Invisible obsticles on map of level 7 -
 
Fixed
RESOLVED 1474077972Sep 17, 2016 4
icon_attached_information.png #795 - Double-click only works for the first slot in the Action binding -
 
Fixed
RESOLVED 1481562675Dec 12, 2016 3
#717 - Problems changing key bindings -
 
Fixed
RESOLVED 1481564978Dec 12, 2016 6
icon_attached_information.png #120 - Torch flares sometimes shine through walls. -
 
Fixed
RESOLVED 1483369390Jan 02, 2017 3
#535 - Magic particle effect scaling -
 
Fixed
RESOLVED 1483429907Jan 03, 2017 1
#640 - Levitation scroll -
 
Fixed
RESOLVED 1488934622Mar 08, 2017 2
Total number of issues in this group: 30
bug_report_small.png Crash report
Issue Assigned to Status Resolution Last updated icon_comments.png  
icon_attached_information.png #452 - [CC9995DA] arx.exe!GetItemWorldPosition() [inventory.cpp : 1868] -
 
Fixed
RESOLVED 1401462427May 30, 2014 5
icon_attached_information.png #951 - [F57A5B41] arx.exe!ARX_SOUND_PlaySFX() [gamesound.cpp:496] -
 
Fixed
RESOLVED 1483068725Dec 30, 2016 8
Total number of issues in this group: 2
enhancement_small.png Enhancement
Issue Assigned to Status Resolution Last updated icon_comments.png  
#449 - The default resolution should be the desktop mode, not the largest one available -
 
Fixed
RESOLVED 1385044135Nov 21, 2013 1
#814 - Don't minimise on alt-tab -
 
Done
RESOLVED 1463156691May 13, 2016 0
#289 - Enhance rune draw detection -
 
Done
RESOLVED 1482636217Dec 25, 2016 1
Total number of issues in this group: 3
feature_request_small.png Feature request
Issue Assigned to Status Resolution Last updated icon_comments.png  
#300 - Support a "windowed" fullscreen mode under Windows -
 
Done
RESOLVED 1385044211Nov 21, 2013 1
icon_attached_information.png #391 - Add an option to scale the GUI -
 
Done
RESOLVED 1438962665Aug 07, 2015 2
#379 - Allow to choose the OpenAL device/driver -
 
Fixed
RESOLVED 1455511844Feb 15, 2016 2
#45 - Allow to "resume" even if no game is loaded -
 
Done
RESOLVED 1474661773Sep 23, 2016 0
#408 - Allow to remove key assignments from actions -
 
Done
RESOLVED 1481123582Dec 07, 2016 2
#653 - Enhance rune draw detection: Taar vs. Movis -
 
Done
RESOLVED 1482636277Dec 25, 2016 3
#356 - Add a script console -
 
Done
RESOLVED 1483430054Jan 03, 2017 1
#96 - Add a configuration option for the maximum anisotropic filtering -
 
Done
RESOLVED 1483431325Jan 03, 2017 1
Total number of issues in this group: 8
task_small.png Task
Issue Assigned to Status Resolution Last updated icon_comments.png  
#506 - Add SDL 2 windowing and input backends -
 
Done
RESOLVED 1385043843Nov 21, 2013 0
Total number of issues in this group: 1