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CLOSED  Crash report #1533  -  [A4D56796] arx.exe!Trail::Render() [Trail.cpp:117]
Posted Mar 22, 2021 - updated Apr 25, 2022   Shortlink: http://arx.vg/1533
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icon_info.png This issue is a duplicate of issue #1468 - "Shooting with the bow implementation crashes the game"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff75643100e
 Stack pointer: 0x6d100ff1d0


Callstack:
 arx.exe!0x7ff75643100e
 arx.exe!0x7ff7563f8e11
 arx.exe!0x7ff7563b8fca
 arx.exe!0x7ff7563b9956
 arx.exe!0x7ff7563b60d2
 arx.exe!0x7ff7563c7cfe
 arx.exe!0x7ff7564bf01a
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!Trail::Render() [Trail.cpp : 117 + 0x1a]
 1  arx.exe!SpeedSpell::Update() [SpellsLvl03.cpp : 129 + 0x0]
 2  arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1948 + 0x122]
 3  arx.exe!ArxGame::render() [ArxGame.cpp : 2082 + 0x0]
 4  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1304 + 0x0]
 5  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
 6  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
Steps to reproduce this issue
Was returning to Arx after breaking the meteorite. Entered from the passage that was previously blocked by debris, I found a guard that pointed me to the prison. I get down to the plaza with the teletransporting crystal, attack a new enemy guard with a Fireball sphere and game crashed

#1
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Comment posted by
 CrashBot
Mar 22, 20:09
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#3
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Comment posted by
 CrashBot
Mar 22, 20:09
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#4
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Comment posted by
 CrashBot
Mar 22, 20:09
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#5
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Comment posted by
 CrashBot
Mar 22, 20:09
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#7
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Comment posted by
 Daniel Scharrer
Apr 05, 16:57
Please use the latest development snapshot - this has been fixed for a long time.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.
#8
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Comment posted by
 CrashBot
May 14, 17:24
I tried to shoot a fireballon an ylsid warrior
#9
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Comment posted by
 CrashBot
May 14, 17:24
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#10
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Comment posted by
 CrashBot
May 14, 17:24
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#11
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Comment posted by
 CrashBot
May 14, 17:24
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#12
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Comment posted by
 CrashBot
May 14, 17:24
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#14
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Comment posted by
 CrashBot
Jun 21, 19:59
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#13
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Comment posted by
 CrashBot
Jun 21, 19:59
Game crashes whenever I start combat with Ylside
#17
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Comment posted by
 CrashBot
Jun 21, 19:59
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#15
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Comment posted by
 CrashBot
Jun 21, 19:59
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#16
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Comment posted by
 CrashBot
Jun 21, 19:59
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#18
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Comment posted by
 CrashBot
Jun 22, 18:16
Game crashes when Ylside cast a spell. When I use negate magic, the game doesn't crash.
#19
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Comment posted by
 CrashBot
Jun 22, 18:16
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#20
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Comment posted by
 CrashBot
Jun 22, 18:17
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#22
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Comment posted by
 CrashBot
Jun 22, 18:17
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#21
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Comment posted by
 CrashBot
Jun 22, 18:17
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#23
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Comment posted by
 CrashBot
Apr 25, 22:37
I used the spell to remove the purple walls on the 4th floor and was attacked buy men in large armor and a longsword, like them an behind the cultist door in the bar on floor 1. i jumped then was attacked, that's when the game crashed
#24
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Comment posted by
 CrashBot
Apr 25, 22:37
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#25
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Comment posted by
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Apr 25, 22:37
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#26
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Apr 25, 22:37
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#27
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Apr 25, 22:37
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